
Vegetalien
FIND A WAY TO SAFE ZONE
Vegetalien is a survival game about aliens stranded on Earth who transform into vegetable-like creatures.
The game offers the experience of collecting items, gaining stamina, and avoiding enemies in a colorful visual world with a little bit of dark elements.
CORE GAMEPLAY MECHANICS
Movement System:
Player can move to explore the area and avoid enemies.
Stamina & Combat System:
Player can attack enemies if they have stamina.
Item Collection:
Player must collect items to progress and achieve their goals.
Exploration:
Player explore various areas, such as forests and settlements,
to find items and avoid danger.
Transformation Mechanic:
Over time or when injured, the alien's true form (tentacles) will emerge
AUTHOR INFO
Airin Azaria: Project Manager, Game Designer
Nafisya Aurelia p: Game Artist & Animator
Savanna Wicaksono: Gameplay Programmer
CHALLENGES WE RAN INTO
Balancing other responsibilities while progressing on the project required discipline and flexibility
The work time is too short, making it difficult for us
This is the first game we've made using godot, so a lot of things aren't perfect yet.
We've only recently started using GitHub, and there are frequent conflicts that make things take longer to complete.





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